top of page
Depositphotos_265171930_xl-2015.jpg

TRAINING COURSES

COURSE OVERVIEW

With the workforces being increasingly distributed and located around the globe for many businesses, Live-Online training plays a crucial part in managing different offices and providing everyone with the same standard and quality of training courses, regardless of where your team members are located. 
Alternatively, if only one person from your team or organization requires specific training, then Live-Online training is the best solution for doing so, without the need to travel or incur any additional expenses. 

Instructor-Led Online Advantage

Avoid costly travel and sometimes accommodation arrangements by taking our courses from the comfort of your home or from your office. On the day of your course, one of our Certified Instructors will meet you virtually over a video conferencing software and deliver your class, just like you were in a real classroom! Live Online training options allow you the peace of mind of being able to enrol on and attend necessary training while also being there to collect your AMAZON deliveries at home!

Unreal Engine

Unreal Engine 5 is a powerful solution and its splendid visualization tools allow you to communicate by images and animations rather than words. Unreal Engine 5 is rapidly evolving real-time visualization tool, which means there can be a lot to learn when getting started. In this course you will learn the fundamentals of the main components of Unreal Engine 5. This course covers introduction to Blueprints, real-time lighting, audio, cameras, and Sequencer tools. In addition, you will learn how to transfer data from various sources, import assets and create materials, all in Unreal Engine 5.

Unreal Engine

Course Duration

5 days

Course Date

25-29 / July

Unity3D

In this course, you will get to learn about the core tools and workflows necessary to create projects in Unity 3D. You will start off by introducing the interface and core workflows and then transition to prototyping your ideas based on a project design document. You will build some basic systems all the while learning how Unity 3D creates behaviors through game objects, prefabs, and components. From there, you will create a basic level using ProBuilder, a feature that allows artists and designers to create models right in the Editor. You'll also explore importing 3D assets, configuring Prefabs, lighting scenes, creating VFX, configuring animation clips, implementing user feedback like audio and user interfaces, and so much more. The course will wrap up by adding the final touches to your project by utilizing Post Processing and Cinemachine cameras. This course is designed to get you creating in Unity 3D quickly and to be at a point where you can feel very comfortable using the software and modern Unity 3D workflow.

Unity3D

Course Duration

5 days

Course Date

25-29 / July

Houdini FX

In this Houdini FX course, you will develop the skills you need to get up and running. You'll get the most out of this course when you're brand new to Houdini FX, but still have a basic understanding of general 3D concepts. We will start with the first time you ever launch Houdini and walk through creating an awesome 3D model based on nodes. Along the way, you will learn some of the most powerful aspects of this node-based software such as the key concepts of the Houdini user interface, basic geometry manipulation and polygon modeling. We will also explore how to import geometry, create custom user interfaces, apply materials and manipulate UVs. We will get our feet wet in each step of the pipeline, including modeling, animation, dynamics, lighting and rendering to construct a FX shot using rigid bodies and fractured geometry. By the end of this Houdini FX training, you will be able to dive into the science, engineering and other industries with confidence.

Houdini FX

Course Duration

5 days

Course Date

15-19 / August

Autodesk Maya

This Maya course is designed to help you get a solid understanding of the core features found in Maya and help you to ease your transition into this very powerful software. During the course you will have a chance to learn about different aspects of Maya from Autodesk Certified Instructor. We will be giving you the structured, well-rounded, and easiest-to-follow Maya training.
In the first part of this course, we will be getting you familiar with some of the vocabulary and foundational skills that you will need to begin moving around and working in Maya and CGI. From there, we will move into exploring modeling features found in Maya, and we will begin building the 3D scene that will be our central project for the remainder of this course. From there, we will take you through the entire process of adding textures and materials to the 3D Models, adding animated movement and animation controls, adding dynamics, and finally, we will learn how to add lights, shadows, and output our final animated sequence. This course is designed for new Maya users, so our goal is not to weigh you down with a lot of technical information. Instead, we want you to form some good habits and workflows, allowing you to see the entire start-to-finish pipeline for this project, and by the end of this Maya course, we want you to be at a point where you can feel very comfortable using the software.

Autodesk Maya

Course Duration

5 days

Course Date

8-12 / August

Autodesk 3ds Max

Throughout these 3ds Max and V-Ray course, we will explore how to create an architectural scene from complete scratch. We will model the building, architectural detailing, furniture, props and fabrics using a combination of 3ds Max and V-Ray for 3ds Max. We will also unwrap as many models as we can when it comes to texturing and materials. Finally, we will set up lighting using an HDRI to achieve the soft, diffused look we need. In the second part of this course we will be rendering and texturing our scene with V-Ray for 3ds Max. By the end of this 3ds Max and V-Ray training, you'll have gained a solid understanding of techniques used for modeling, lighting, rendering as well as creating materials and post-production.

Autodesk 3ds Max

Course Duration

5 days

Course Date

25-29 / July

Substance Suite

The 3D environment texturing pipeline is drastically changing since the introduction of the Substance Designer and Painter Suite, and it can be daunting to adapt to. This course, creating 3D Environment Textures with Substance Suite, will help you transition into these modern texturing workflows. First, you will build out stylized shapes both traditionally and procedurally. Then, you will create all the necessary maps for use in your favorite application. Last, you will reuse these textures iteratively on multiple assets inside both Substance Designer and Painter. By the end of this environment texturing course, you will have a solid understanding of current industry pipelines, while still maintaining the quality and techniques of traditional texturing for PBR ready models in conjunction with Substance Suite.

Substance Suite

Course Duration

5 days

Course Date

8-12 / August

bottom of page